Assassins Creed Unity Official Design Contest

5 Comments

Karyn2002 Karyn2002 Human from United States

My only suggestion would be to play with the light rays a bit so they look a bit more complex. The clouds on the bottom look really well done and the rays at the top seem more simplistic. Even if it was just a matter or smudging the rays or something so they aren’t quite so linear.

That being said, I really like this shirt, and the concept. Congrats and welcome to DBH.

Xeaous Xeaous Artist from

Thanks for the input Karyn! I wanted to keep the rays with an unreal look to them, as well as the birds. The idea is once you are above the storm, everything appears to be perfect. I might mess around with the suggestion just to see what happens.

Karyn2002 Karyn2002 Human from United States

I know what you mean by “unreal,” but I think what’s coming across to me is less of an “unreal” and more of a “stereotypical” — if that makes sense. I love the idea that everything appears perfect above the storm, but for me the rays are coming off as a bit cliche, something I don’t think the rest of the piece is and something that I think is detracting.

I know there’s a way to keep the rays idyllic without the cliched aspect, but if I knew how I’d be able to draw stuff like this myself ;-). I’d play with it a bit, perhaps playing with some gradients or something.

I’m not trying to be super picky or anything, I just like this design/idea so much that I want you to push it/yourself so that it’s the best it can be (and so its chances of getting printed/me buying it are increased, haha).

Kalaku Kalaku Human from United States

I actually agree with Karyn; I think if they were fuzzier or something it would look much, much better. It already looks fantastic, and I think that would make it perfect.

malcolmdavis malcolmdavis Artist from United States

Hey, I like this piece. I just submitted my first T to DBH. If you would like to check it out here’s the link http://www.designbyhumans.com/vote/detail/77689
cheers…Malcolm

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